Tools

How Design Sprints Can Help You Tackle Big Problems

Ed Valdez
November 20, 2022
8 min read

Get from problem to solution quickly with design sprints

I'm a big fan of design sprints. After learning about and executing them, I've seen the immediate benefits firsthand. For those who are unfamiliar, design sprints are a structured process that helps teams get from problem to solution quickly. I was introduced to them through the book "Sprint" by Jake Knapp, and was fortunate to take AJ&Smart's Design Sprint boot camp afterward. In my opinion, they're an essential tool for any product manager, product designer, or UX designer. And if you're running a startup or small business, I think they can be incredibly helpful in making sure you're always moving forward and making progress. If you're not already using design sprints, here's how they work.

Day One: Map It Out

The first day of the sprint is dedicated to mapping out the problem at hand and identifying potential solutions. To do this, you'll need to assemble a small team of diverse individuals who are familiar with the problem area. Once you have your team assembled, you'll spend the day brainstorming potential solutions. At the end of the day, you should have a good understanding of the problem and a long list of potential solutions to explore.

How to Assemble Your Team

The first step is to assemble your team. You'll need a mix of people from different disciplines who are familiar with the problem area. This could include a product manager, UX designer, product designer, and any other relevant stakeholders. Once you have your team assembled, you can begin brainstorming potential solutions.

Brainstorming Potential Solutions

To begin brainstorming potential solutions, you'll need to have a good understanding of the problem. Start by asking your team questions about the problem and what they think could be done to solve it. Once you have a good understanding of the problem, you can begin exploring potential solutions. Be sure to consider both short-term and long-term solutions.

The first day of the sprint is all about mapping out the problem and brainstorming potential solutions. By assembling a small team of diverse individuals who are familiar with the problem area, you can spend the day brainstorming potential solutions. At the end of the day, you should have a good understanding of the problem and a long list of potential solutions to explore.

Day Two: Sketch It Out

On day two, it's time to start narrowing down your list of potential solutions. To do this, you and your team will sketch out each solution in detail. These sketches should be high-level and focus on the key components of each solution. Once you've sketched out all of the potential solutions, take some time to discuss the pros and cons of each one. At the end of day two, you should have a clear idea of which solution you want to pursue.

Sketching Out the Solution

The first step is to sketch out each solution in detail. This means you need to think about the different components of each solution and how they would work together. You also need to consider the feasibility of each solution and whether or not it's possible to implement it. Once you've done that, you can start discussing the pros and cons of each solution with your team.

There are a few things you need to keep in mind when you're sketching out the solutions. First, your sketches should be high-level. This means they shouldn't get too bogged down in the details. You can always flesh things out later on if you decide to pursue a particular solution. Second, make sure you're focusing on the key components of each solution. What are the most important elements? What can be left out? And finally, don't forget to consider feasibility. Just because a solution sounds good on paper doesn't mean it's possible to implement it.

Once you've sketched out all of the potential solutions, it's time to discuss the pros and cons of each one with your team. This is an important step in the process because it will help you narrow down your options and choose the best possible solution to pursue. When you're evaluating each solution, there are a few things you need to keep in mind. First, what are the benefits of each solution? What needs does it address? Second, what are the drawbacks of each solution? Is there anything that could potentially cause problems down the road? And finally, how feasible is each solution? Is it something that can be implemented?

At the end of day two, you should have a clear idea of which solution you want to pursue. Once you've made your decision, it's time to move on to day three and start fleshing out your chosen solution in more detail.

Day Three: Decide What To Do

On day three, it's time to make some decisions. First, you'll need to decide which parts of the chosen solution you're going to build. Then, you'll need to assign tasks to each member of your team and come up with a plan for how you're going to build the solution. By the end of day three, you should have a clear plan for how you're going to solve the problem at hand.

Decide which parts of the solution you're going to build.

This is where you need to be realistic about what you can accomplish in the timeframe that you have. You also need to consider which parts of the solution are most important and will have the biggest impact. Once you've decided which parts of the solution you're going to build, you can move on to the next step.

Assign tasks to each member of your team and come up with a plan for how you're going to build the solution

Each member of your team should have a clear understanding of what they need to do to help build the solution. Once everyone knows their role, it's time to start putting together a plan for how you're going to build the solution. This plan should be detailed and specific so that there are no surprises along the way.

Come up with a timeline for when each task needs to be completed

This timeline will help ensure that everyone is on track and that the overall project stays on schedule. It's important to be realistic when creating this timeline so that no one feels overwhelmed or like they're being asked to do too much in too little time.

Day three is all about making decisions and coming up with a plan for how you're going to solve the problem at hand. By the end of day three, you should have a clear understanding of which parts of the solution you're going to build and how you're going to go about building them. With a detailed plan in place, you'll be ready to start putting your solution into action on day four.

Day Four: Build It

Welcome to day four! This is the day when you and your team will build the chosen solution. If possible, try to get a working prototype up and running by the end of day four. This will give you something tangible to test on day five.

Here are some things to keep in mind as you're building

1. Make sure you have a clear understanding of the problem you're trying to solve. This may seem like a no-brainer, but it's important to make sure everyone on your team is on the same page. If you're not solving the right problem, no amount of execution will save you.

2. Stay focused on your goal. It's easy to get sidetracked when you're in the thick of things, but it's important to stay focused on what you're trying to achieve. Keep your eye on the prize and don't let anything distract you from your goal.

3. Be prepared for changes. As you're building, things will inevitably change. Be flexible and be prepared to make changes on the fly. The last thing you want is to be set back because you weren't able to adapt to a change.

4. Have fun! This is supposed to be a fun exercise, so make sure you're enjoying yourself. If you're not, take a step back and reassess why you're doing this in the first place.

And that's it for day four! Remember, today is all about execution so make sure you get a working prototype up and running by the end of the day. And with that, I'll leave you with one final thought: enjoy yourselves! This is supposed to be a fun exercise so don't forget to have fun while you're doing it.

Day Five: Test It

On the final day of the sprint, it's time to put your prototype to the test. Invite potential users into your office (or use an online tool) and ask them to use your prototype as if it were a real product or service. Pay close attention to their feedback and take note of any areas where they struggled or had trouble understanding your product or service. This feedback will be invaluable as you continue developing your product or service down the road.

User Testing 101

If you've never done user testing before, don't worry—it's not as daunting as it sounds. User testing is simply a process of observing how someone interacts with your product or service. It's an opportunity for you to get valuable feedback about your product from real people who will be using it. And it's an essential part of the product development process.

There are two primary types of user testing: qualitative and quantitative. Qualitative user testing is focused on understanding the user's experience and what they think about your product. Quantitative user testing is focused on measuring specific data points, such as how long it takes a user to complete a task. For our purposes, we'll be primarily concerned with qualitative user testing, although quantitative data can be helpful in certain situations.

When conducting user testing, there are a few things you'll want to keep in mind
  • Make sure you have a clear goal for what you want to learn from the user test. This will help you focus your questions and ensure that you're getting the most out of the exercise
  • Be flexible—user testing doesn't always go according to plan, so be prepared to improvise if necessary
  • Be observant—pay attention to everything the user does, both verbal and nonverbal cues. You never know when something small might give you a big insight into how they're feeling about your product
  • And finally, don't forget to have fun! User testing is an opportunity to interact with people and learn more about how they interact with your product. Enjoy the process and make sure everyone involved does too

User testing is an essential part of the product development process—there's no way around it. But that doesn't mean it has to be painful. By following these tips, you can make sure that your user tests are informative, insightful, and even enjoyable!

My favorite usability testing tool betafi.co

Final thoughts

Design sprints are a fantastic way to overcome big problems and try new things in a limited amount of time. If you're feeling stuck or need fresh ideas, I highly recommend giving this a shot. You might be surprised at how much you can achieve in just five days!

Ed Valdez
A product manager on a quest to find that perfect product-market fit.